As I sink back into nostalgia here, I'll try not to sigh too loudly at one thing from SFB that I do miss in Eve: that direction matters. Eve ships can be flying away at an oblique angle and still fire all of their weapons at a target, and their defenses will be just as good from that angle too. In SFB the angles mattered. If you were in a nimble ship you could scheme and plot to make sure you didn't get into the angle that would lead your opponents massed weapons come to bear on you, and if you planned ahead you could make sure that your opponent didn't land his fire on your most damaged shields. Many a nervous moment would stretch into eternity as your ship sucked up damage while you toughed out that last moment that would let you unleash your weapons into the downed sector of the opponent's shield. But that's not Eve. In Eve we shoot through asteroids and stations and friendly ships all day. Yeah yeah, complicated physics engines.
So, what does that have to do with Eve?
Aaanyway.... depending on whether you were working from a larger Federation and Empire campaign, some home-built rules, or even some various scenarios, you may have had some ships like this. Frigate Leaders, Destroyer Leaders, War Command Destroyers, etc. These were slightly beefier versions of the light ships, but their real benefit was in the meta rules about bringing in ships that were within your command limits. The idea was that these Leader variant ships could, well, lead.
I had been musing this over about turning into a post about the post-OGB world, but an Anonymous commenter kinda forced my brain along. His simple question: "so with no OGB, what ship will FW use to boost novice and small sites?" The obvious answer is an FFL or DDL, of course.
What would these look like? They could be an T2 version of the base faction hull with one of two possibilities that come to mind. The simplest version would be to give them the ability to fit a single warfare link, with the promise of command processors to increase that. Taking a different approach, there could be a hull bonus that magnified the Leadership skills of the capsuleer without bringing in the warfare link modules. The latter would lower the variety of what to expect, but would also keep the boosting levels down overall. Either way, we'd get new hulls that might not require all-new art assets, but could add more skills for players to train that don't require a huge pile of prerequisites to start with.
For these small fleets there might then be some interesting choices. Primary the FFL/DDL to knock down those bonuses, or assume that the leader is going to be bricktanked and just start chewing through the usual targets. The downside to such hulls is that they might only have value in small roams and factional warfare plexes. For anything bigger you'll either forgo a command boost or bring along your T3C or Command Ship. But a lot of the fun battles in Eve do happen in these smaller groups, so if the price wasn't prohibitive we might see a lot of usage beyond the plexes.
I'd even say that could be a role for the soon-to-be-rebalanced T3 Destroyers...